BinaryLoader Class
A loader for binary files. This is useful for loading web audio, or content that requires an ArrayBuffer.
Item Index
Methods
- _createRequest
- _createTag
- _dispatchEvent
- _isCanceled
- _resultFormatSuccess
- _sendComplete
- _sendError
- _sendLoadStart
- _sendProgress
- addEventListener
- cancel
- canLoadItem static
- destroy
- dispatchEvent
- getItem
- getLoadedItems
- getResult
- getTag
- handleEvent
- hasEventListener
- load
- off
- on
- removeAllEventListeners
- removeEventListener
- setTag
- toString
- willTrigger
Properties
Methods
_createRequest
()
protected
Create an internal request used for loading. By default, an XHRRequest or TagRequest is created, depending on the value of PreferXHR:property. Other loaders may override this to use different request types, such as ManifestLoader, which uses JSONLoader or JSONPLoader under the hood.
_createTag
-
src
Create the HTML tag used for loading. This method does nothing by default, and needs to be implemented by loaders that require tag loading.
Parameters:
-
src
StringThe tag source
Returns:
The tag that was created
_dispatchEvent
-
eventObj
-
eventPhase
_isCanceled
()
Boolean
protected
Determine if the load has been canceled. This is important to ensure that method calls or asynchronous events do not cause issues after the queue has been cleaned up.
Returns:
If the loader has been canceled.
_resultFormatSuccess
-
result
The "success" callback passed to AbstractLoader/resultFormatter asynchronous functions.
Parameters:
-
result
ObjectThe formatted result
_sendError
-
event
Parameters:
-
event
ErrorEventThe event object containing specific error properties.
_sendLoadStart
()
protected
addEventListener
-
type
-
listener
-
[useCapture]
Adds the specified event listener. Note that adding multiple listeners to the same function will result in multiple callbacks getting fired.
Example
displayObject.addEventListener("click", handleClick);
function handleClick(event) {
// Click happened.
}
Parameters:
-
type
StringThe string type of the event.
-
listener
Function | ObjectAn object with a handleEvent method, or a function that will be called when the event is dispatched.
-
[useCapture]
Boolean optionalFor events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.
cancel
()
Close the the item. This will stop any open requests (although downloads using HTML tags may still continue in the background), but events will not longer be dispatched.
canLoadItem
-
item
Determines if the loader can load a specific item. This loader can only load items that are of type BINARY
Returns:
Whether the loader can load the item.
destroy
()
Clean up the loader.
dispatchEvent
-
eventObj
-
[bubbles]
-
[cancelable]
Dispatches the specified event to all listeners.
Example
// Use a string event
this.dispatchEvent("complete");
// Use an Event instance
var event = new createjs.Event("progress");
this.dispatchEvent(event);
Parameters:
-
eventObj
Object | String | EventAn object with a "type" property, or a string type. While a generic object will work, it is recommended to use a CreateJS Event instance. If a string is used, dispatchEvent will construct an Event instance if necessary with the specified type. This latter approach can be used to avoid event object instantiation for non-bubbling events that may not have any listeners.
-
[bubbles]
Boolean optionalSpecifies the
bubbles
value when a string was passed to eventObj. -
[cancelable]
Boolean optionalSpecifies the
cancelable
value when a string was passed to eventObj.
Returns:
Returns false if preventDefault()
was called on a cancelable event, true otherwise.
getItem
()
Object
Get a reference to the manifest item that is loaded by this loader. In some cases this will be the value that was passed into LoadQueue using loadFile or loadManifest. However if only a String path was passed in, then it will be a LoadItem.
Returns:
The manifest item that this loader is responsible for loading.
getLoadedItems
()
Array
Get any items loaded internally by the loader. The enables loaders such as ManifestLoader to expose items it loads internally.
Returns:
A list of the items loaded by the loader.
getResult
-
[raw=false]
Get a reference to the content that was loaded by the loader (only available after the Complete:event event is dispatched.
Parameters:
-
[raw=false]
Boolean optionalDetermines if the returned result will be the formatted content, or the raw loaded data (if it exists).
Returns:
getTag
()
Object
Return the tag
this object creates or uses for loading.
Returns:
The tag instance
handleEvent
-
event
Handle events from internal requests. By default, loaders will handle, and redispatch the necessary events, but this method can be overridden for custom behaviours.
Parameters:
-
event
EventThe event that the internal request dispatches.
hasEventListener
-
type
Indicates whether there is at least one listener for the specified event type.
Parameters:
-
type
StringThe string type of the event.
Returns:
Returns true if there is at least one listener for the specified event.
load
()
Begin loading the item. This method is required when using a loader by itself.
Example
var queue = new createjs.LoadQueue();
queue.on("complete", handleComplete);
queue.loadManifest(fileArray, false); // Note the 2nd argument that tells the queue not to start loading yet
queue.load();
off
-
type
-
listener
-
[useCapture]
A shortcut to the removeEventListener method, with the same parameters and return value. This is a companion to the .on method.
IMPORTANT: To remove a listener added with on
, you must pass in the returned wrapper function as the listener. See
on for an example.
on
-
type
-
listener
-
[scope]
-
[once=false]
-
[data]
-
[useCapture=false]
A shortcut method for using addEventListener that makes it easier to specify an execution scope, have a listener only run once, associate arbitrary data with the listener, and remove the listener.
This method works by creating an anonymous wrapper function and subscribing it with addEventListener.
The wrapper function is returned for use with removeEventListener
(or off
).
IMPORTANT: To remove a listener added with on
, you must pass in the returned wrapper function as the listener, or use
remove. Likewise, each time you call on
a NEW wrapper function is subscribed, so multiple calls
to on
with the same params will create multiple listeners.
Example
var listener = myBtn.on("click", handleClick, null, false, {count:3});
function handleClick(evt, data) {
data.count -= 1;
console.log(this == myBtn); // true - scope defaults to the dispatcher
if (data.count == 0) {
alert("clicked 3 times!");
myBtn.off("click", listener);
// alternately: evt.remove();
}
}
Parameters:
-
type
StringThe string type of the event.
-
listener
Function | ObjectAn object with a handleEvent method, or a function that will be called when the event is dispatched.
-
[scope]
Object optionalThe scope to execute the listener in. Defaults to the dispatcher/currentTarget for function listeners, and to the listener itself for object listeners (ie. using handleEvent).
-
[once=false]
Boolean optionalIf true, the listener will remove itself after the first time it is triggered.
-
[data]
optionalArbitrary data that will be included as the second parameter when the listener is called.
-
[useCapture=false]
Boolean optionalFor events that bubble, indicates whether to listen for the event in the capture or bubbling/target phase.
Returns:
Returns the anonymous function that was created and assigned as the listener. This is needed to remove the listener later using .removeEventListener.
removeAllEventListeners
-
[type]
Removes all listeners for the specified type, or all listeners of all types.
Example
// Remove all listeners
displayObject.removeAllEventListeners();
// Remove all click listeners
displayObject.removeAllEventListeners("click");
Parameters:
-
[type]
String optionalThe string type of the event. If omitted, all listeners for all types will be removed.
removeEventListener
-
type
-
listener
-
[useCapture]
Removes the specified event listener.
Important Note: that you must pass the exact function reference used when the event was added. If a proxy function, or function closure is used as the callback, the proxy/closure reference must be used - a new proxy or closure will not work.
Example
displayObject.removeEventListener("click", handleClick);
willTrigger
-
type
Indicates whether there is at least one listener for the specified event type on this object or any of its ancestors (parent, parent's parent, etc). A return value of true indicates that if a bubbling event of the specified type is dispatched from this object, it will trigger at least one listener.
This is similar to hasEventListener, but it searches the entire event flow for a listener, not just this object.
Parameters:
-
type
StringThe string type of the event.
Returns:
Returns true
if there is at least one listener for the specified event.
Properties
_item
LoadItem | Object
private
The LoadItem this loader represents. Note that this is null in a LoadQueue, but will be available on loaders such as XMLLoader and ImageLoader.
_loadItems
Null
protected
A list of items that loaders load behind the scenes. This does not include the main item the loader is responsible for loading. Examples of loaders that have sub-items include the SpriteSheetLoader and ManifestLoader.
_preferXHR
Boolean
private
Whether the loader will try and load content using XHR (true) or HTML tags (false).
_rawResult
Object | String
private
The loaded result before it is formatted. The rawResult is accessed using the GetResult
method, and passing true
.
_result
Object | String
private
The loaded result after it is formatted by an optional ResultFormatter. For items that are not formatted, this will be the same as the _rawResult:property. The result is accessed using the GetResult method.
_tag
Object
private
An HTML tag (or similar) that a loader may use to load HTML content, such as images, scripts, etc.
_updateXHR
Unknown
private
Before the item loads, set the response type to "arraybuffer"
Sub-properties:
-
event
Event
canceled
Boolean
readonly
Determine if the loader was canceled. Canceled loads will not fire complete events. Note that this property is readonly, so LoadQueue queues should be closed using close instead.
Default: false
loaded
Boolean
If the loader has completed loading. This provides a quick check, but also ensures that the different approaches
used for loading do not pile up resulting in more than one complete
Event.
Default: false
progress
Number
The current load progress (percentage) for this item. This will be a number between 0 and 1.
Example
var queue = new createjs.LoadQueue();
queue.loadFile("largeImage.png");
queue.on("progress", function() {
console.log("Progress:", queue.progress, event.progress);
});
Default: 0
resultFormatter
Function
A formatter function that converts the loaded raw result into the final result. For example, the JSONLoader converts a string of text into a JavaScript object. Not all loaders have a resultFormatter, and this property can be overridden to provide custom formatting.
Optionally, a resultFormatter can return a callback function in cases where the formatting needs to be asynchronous, such as creating a new image. The callback function is passed 2 parameters, which are callbacks to handle success and error conditions in the resultFormatter. Note that the resultFormatter method is called in the current scope, as well as the success and error callbacks.
Example asynchronous resultFormatter
function _formatResult(loader) {
return function(success, error) {
if (errorCondition) { error(errorDetailEvent); }
success(result);
}
}
Default: null
type
String
The type of item this loader will load. See AbstractLoader for a full list of supported types.
Events
complete
The Event that is fired when the entire queue has been loaded.
error
The ErrorEvent that is fired when the loader encounters an error. If the error was encountered by a file, the event will contain the item that caused the error. Prior to version 0.6.0, this was just a regular Event.
fileerror
The Event that is fired when the loader encounters an internal file load error. This enables loaders to maintain internal queues, and surface file load errors.
fileload
The Event that is fired when a loader internally loads a file. This enables loaders such as ManifestLoader to maintain internal LoadQueues and notify when they have loaded a file. The LoadQueue class dispatches a slightly different fileload event.
Event Payload:
-
target
ObjectThe object that dispatched the event.
-
type
StringThe event type ("fileload")
-
item
ObjectThe file item which was specified in the loadFile or loadManifest call. If only a string path or tag was specified, the object will contain that value as a
src
property. -
result
ObjectThe HTML tag or parsed result of the loaded item.
-
rawResult
ObjectThe unprocessed result, usually the raw text or binary data before it is converted to a usable object.
initialize
The Event that is fired after the internal request is created, but before a load. This allows updates to the loader for specific loading needs, such as binary or XHR image loading.
Event Payload:
-
target
ObjectThe object that dispatched the event.
-
type
StringThe event type ("initialize")
-
loader
AbstractLoaderThe loader that has been initialized.
loadstart
The Event that is fired when a load starts.
progress
The ProgressEvent that is fired when the overall progress changes. Prior to version 0.6.0, this was just a regular Event.