API Documentation for: 1.0.0
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File:BinaryLoader.js

/*
 * BinaryLoader
 * Visit http://createjs.com/ for documentation, updates and examples.
 *
 *
 * Copyright (c) 2012 gskinner.com, inc.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation
 * files (the "Software"), to deal in the Software without
 * restriction, including without limitation the rights to use,
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following
 * conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

/**
 * @module PreloadJS
 */

// namespace:
this.createjs = this.createjs || {};

(function () {
	"use strict";

	// constructor
	/**
	 * A loader for binary files. This is useful for loading web audio, or content that requires an ArrayBuffer.
	 * @class BinaryLoader
	 * @param {LoadItem|Object} loadItem
	 * @extends AbstractLoader
	 * @constructor
	 */
	function BinaryLoader(loadItem) {
		this.AbstractLoader_constructor(loadItem, true, createjs.Types.BINARY);
		this.on("initialize", this._updateXHR, this);
	};

	var p = createjs.extend(BinaryLoader, createjs.AbstractLoader);
	var s = BinaryLoader;

	// static methods
	/**
	 * Determines if the loader can load a specific item. This loader can only load items that are of type
	 * {{#crossLink "Types/BINARY:property"}}{{/crossLink}}
	 * @method canLoadItem
	 * @param {LoadItem|Object} item The LoadItem that a LoadQueue is trying to load.
	 * @returns {Boolean} Whether the loader can load the item.
	 * @static
	 */
	s.canLoadItem = function (item) {
		return item.type == createjs.Types.BINARY;
	};

	// private methods
	/**
	 * Before the item loads, set the response type to "arraybuffer"
	 * @property _updateXHR
	 * @param {Event} event
	 * @private
	 */
	p._updateXHR = function (event) {
		event.loader.setResponseType("arraybuffer");
	};

	createjs.BinaryLoader = createjs.promote(BinaryLoader, "AbstractLoader");

}());